I always have the impression that an RPG is not really difficult, it's just a lot of work. And you can make things as advanced/highlevel as possible, the higherlevel you go, the more code you need to do.
For instance, are you going to hand-code specific events, or are you going to create some high-level editor in which every bit can be scripted? Including automatic movements of NPC's, opening/closing doors (that's not programming a door-object then eh, but programming mere tiles that act like a door!), etc.
For instance, are you going to hand-code specific events, or are you going to create some high-level editor in which every bit can be scripted? Including automatic movements of NPC's, opening/closing doors (that's not programming a door-object then eh, but programming mere tiles that act like a door!), etc.