Im not sure how your transitions work, but you can get this kind of thing on the cheap with 3D.
By drawing 2 quads with alternating alphas. (ie one quad goes from left->right, the other in reverse)
How to do this with Max2D is unclear to me though.
Since what you are after seems like a pure 2D operation, you might be better of with SDL or DirectDraw...
By drawing 2 quads with alternating alphas. (ie one quad goes from left->right, the other in reverse)
How to do this with Max2D is unclear to me though.
Since what you are after seems like a pure 2D operation, you might be better of with SDL or DirectDraw...