Chroma: I see what you're getting at. The res you're after is probably 960x600 (exactly half of 1920x1200). It is highly unfortunate that you can only us it if the user has configured it as a custom resolution in Windows.
It's what I played BioShock in on my 7800GTX. Anything more was too slow, anything less wasn't widescreen.
800x600 is the standard guaranteed res in the CRT world.
If 1280x800 is the standard guaranteed res for a widescreen TFT (I've certainly never seen a lower widescreen res, apart from ultraportable notebooks), can we not just code for this?
It's what I played BioShock in on my 7800GTX. Anything more was too slow, anything less wasn't widescreen.
800x600 is the standard guaranteed res in the CRT world.
If 1280x800 is the standard guaranteed res for a widescreen TFT (I've certainly never seen a lower widescreen res, apart from ultraportable notebooks), can we not just code for this?