Unreal Tournament 3 Tanks

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He doesn't say that hardware requirements are causing low sales. He says that samey gameplay is causing low sales. His only reference to system requirements is that people with high end rigs are buying the games despite the samey gameplay because they need something to justify the huge hardware investment.

I don't suppose the guys at Epic will be crying in their beer for too long, because they've been raking it in from all directions lately as their engine has become the new standard on most formats. The Crytek guys, on the other hand, well yeah, 87,000 copies does sound pretty dismal for them. I can't say I'm surprised though.

Quite aside from the awful gameplay, they're aiming at a market which is predominantly made up of young males, by far the most likely to be downloading pirate versions. They might be desperate for something to show off their $5,000 rig, but even they're not daft enough to pay for a glorified screensaver.