Virtual Bump Mapping using > 500.000 tris!

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Hi!
I've been working on a nice effect here. It is not quite bump mapping, but it is virtual bump mapping! That means, that instead of a bump map, we will use a height map here, that will simulate it. One sample is using 13.000.000 tris. It is not for use and never will be! But sure, it is a very nice effect, isn't it?

Screenies:





(They should appear in the gallery very soon!)

Download: http://stuff.dev-ch.de/index.php?article=stuff_virtualbumpmapping (1.05 MB)

Tell me your opinions!