Texture Alpha

Blitz3D Forums/Blitz3D Beginners Area/Texture Alpha

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Creating a texture using the alpha flag does nothing as it cannot know what pixels you would like to be transparent or otherwise so defaults to full alpha for everything.

You can use a routine like this to mask out the black ...

http://www.blitzbasic.com/codearcs/codearcs.php?code=1013

There may be issues with black borders but there are other routines in the Blitz3d Misc code archives which can help there.

Stevie