Game Timing / Input Management

Blitz3D Forums/Blitz3D Beginners Area/Game Timing / Input Management

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Naw there isn't any from what I know.

1. Blitz3D has no events so no event management at all. Blitz3D is fully polled

2. The only thing near to that, that I've ever seen was a small system that allowed "free input mapping" through the user.


The user you mean is sswift and should be easy to find even thought more likely on the BM boards today but his "software systems" are all linked in his worklogs.