Whoops, on approx line 3242, can you replace...
Basically, I accidentally introduced this bug as part of the new alpha support processing in TWindowsIconStrip. If you are using Windows XP+ and you specify a pixmap (with an alpha channel) as an iconstrip, your icons will also support alpha. Otherwise the icons are handled as they were previously i.e. any white pixels are simply masked.
If (ReadPixel(pix,x,y) & $FFFFFF) <b><></b> $FFFFFF Then WritePixel(pix2,x,y,$FFFFFF)...with...
If (ReadPixel(pix,x,y) & $FFFFFF) <b>=</b> $FFFFFF Then WritePixel(pix2,x,y,$FFFFFF)Then, rebuild modules and try again!
Basically, I accidentally introduced this bug as part of the new alpha support processing in TWindowsIconStrip. If you are using Windows XP+ and you specify a pixmap (with an alpha channel) as an iconstrip, your icons will also support alpha. Otherwise the icons are handled as they were previously i.e. any white pixels are simply masked.