strange the turnentity function I posted on the forum works with what im using it for and still allows all the commands to work perfectly (Even my testers have tested it fine).
Implementing Quaternions
BlitzMax Modules Forums/MiniB3D/Implementing QuaternionsThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.