OK. It compile the module. I am using the sample of the Sidplayer
this is now:
Building .LoadSIDSample
Compiling:.LoadSIDSample.bmx
Linking:.LoadSIDSample
/usr/bin/ld: archive: /Developer/BlitzMax/lib/libsidplay.a has no table of contents, add one with ranlib(1) (can't load from it)
/usr/bin/ld: archive: /Developer/BlitzMax/lib/libresid_builder.a has no table of contents, add one with ranlib(1) (can't load from it)
collect2: ld returned 1 exit status
Build Error: Failed to link /Developer/BlitzMax/mod/sid.mod/sidsample.mod/doc/.LoadSIDSample
Process complete
any idea, or have i compile the Sidlib2 for MACOS X. The Lib is in the Lib Folder!
this is now:
Building .LoadSIDSample
Compiling:.LoadSIDSample.bmx
Linking:.LoadSIDSample
/usr/bin/ld: archive: /Developer/BlitzMax/lib/libsidplay.a has no table of contents, add one with ranlib(1) (can't load from it)
/usr/bin/ld: archive: /Developer/BlitzMax/lib/libresid_builder.a has no table of contents, add one with ranlib(1) (can't load from it)
collect2: ld returned 1 exit status
Build Error: Failed to link /Developer/BlitzMax/mod/sid.mod/sidsample.mod/doc/.LoadSIDSample
Process complete
any idea, or have i compile the Sidlib2 for MACOS X. The Lib is in the Lib Folder!