KimoTech #1 I started on QBasic when i was 10 (2001), and then i moved to Blitz3D when i was 12 (2003), and then i went to C++ and C# when i was 14(2005), and now i am working on a Direct3D9/10 engine for Blitz3D, BlitzPlus, BlitzMAX, and C++/C#.