Guitar Hero Engine - How?

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I can imagine it does lag more as it has Windows running behind it chugging along, plus all the other processes etc associated with Windows.

Back to my original post...

I have done a fair bit of reading and it seems the best way to go is to use a MIDI track to record the keypresses etc and then as that plays along with the actual music (mp3/ogg whatever) code something in Blitz that can read the MIDI information (when pressed / how long for) etc and then check this against the bit I have already done (input from the guitar)...

DOes anyone know if Blitz is able to do this sort of thing with MIDI`s - the sound commands seem fairly limited.

Thanks in advance for any help / further ideas & suggestions.