Match3D

Miscellaneous Forums/Blitz Showcase/Match3D

This has been sitting on my desktop a few days but I finally got round to checking it out. I like this game, it has good potential and I wish you good luck with it.

I have some observations as follows:

- The icon needs to be made clearer.
- When you minimise and restore windows mode the music goes full volume. Or when you loose the focus and regain it.
- Ideally you should have sliders in the Audio Options.
- The main logo and title page needs work. I like the rotating objects though, cool!
- Love the way the blocks fly out towards you!
- Using the right mouse button is pretty much a no no in casual games so you might want to rethink how you do the rotation...
- The font needs work.
- The in game time/score/level/bar etc all need work to make them more exciting.
- After my time ran out I say the "Want to Play More" screen but Time Over was transparently drawn over the top of it. Woah and then it just exited. So I only played one level and it chucked me out. Probably best to let them try several times and only show that screen when they properly exit after playing. OK tried again, and this time chose relaxed but after a short time it came up with the same screen. To have to keep loading the game up just to try it our for a decent amount of time is annoying.
- Your tiles are nice and colourful and different but really you're going to need some kind of theme to sell this.
- I paused when +1500 was on screen and it appeared over the Resume/Exit menu instead of under it.
- The mouse over for the magnifying glass is not it the right place.
- What about some kind of penalty for clicking less than 3 to stop random clickers?
- When I clicked the rocket (which has a funny mouse over area too) my mouse cursor was sliding left!
- I filled the bar up and was then clicking on more shapes but nothing was happening.
- It would be much more fun and fast if you could click on groups rapidly one after the other without waiting for the new shapes to fall in. The best match-3s do this.
- I actually found the time limit a bit too harsh. For the proper game it should be hard to loose for a few levels at least so the player doesn't feel punished.

Hope you find them useful.