eO vector / edge rendering demo

Miscellaneous Forums/Blitz Showcase/eO vector / edge rendering demo

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Looks awesome! I definitely would love to know how this is done. From the nicely smoothed lines and what I know about Blitz3D I'm gonna guess this is done by using sprites with drawings of lines, stretching the sprites to fit the edges.

Interestingly, my system specs are lower than Mark (same ram, lesser cpu and videocard) but I get framerates more like spaceace; I wonder why that is?

@greyalien: from the rocketship icon I'm assuming this is Blitz3D, but I can see how this effect would be more doable with antialiasing in miniB3D or even Max2D commands combined with CameraProjects of the vertices.