>And its definetly faster than MiniB3D
It's not the factor of rendering pipe, but the code optimization issue especially tested a few test like massive particle/cone/cube etc with MinGW/VCTK2003/VCExp2005/VCExp2008.
Technically, thanks to the Optimization of VC2008, the code optimization is notably better than 2003/2005. 2008 outperforms 2005 about 15% speed, that means you can do more thing you want, MinGW is reasonably usable but the code optimazation is ...hmmm.
It's not the factor of rendering pipe, but the code optimization issue especially tested a few test like massive particle/cone/cube etc with MinGW/VCTK2003/VCExp2005/VCExp2008.
Technically, thanks to the Optimization of VC2008, the code optimization is notably better than 2003/2005. 2008 outperforms 2005 about 15% speed, that means you can do more thing you want, MinGW is reasonably usable but the code optimazation is ...hmmm.