including a variable

Blitz3D Forums/Blitz3D Beginners Area/including a variable

the maps are designed like so :

CreateBrick(427, 588, 2, 255, 0, 0)
CreateBrick(183, 588, 2, 255, 0, 0)
CreateBrick(549, 588, 2, 255, 0, 0)
CreateBrick(793, 588, 2, 255, 0, 0)
CreateBrick(732, 588, 2, 255, 0, 0)

;....etc.

which is a real function in my game, could i read from a data file, and convert it into code?

or, does readline go to the next line every time it's called, so I could to do

repeat 
     CreateBrick(int readline(level), int readline(level), float readline(level), int readline(level), int readline(level), int readline(level))
until readline$(level) = "METALBRICKS"


and have each "brick" in the level file be written like so:

732
588
2
255
0
0


and so on? (there are multiple kinds of bricks, they would be written in a specific order, normal, metal, etc.)