vas.csg CSG mod for Bmax (WIP Release)

BlitzMax Forums/BlitzMax Programming/vas.csg CSG mod for Bmax (WIP Release)

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Ok just fixed some issues where brushes were not being clipped properly in some situations, just so you know Difference brushes are currently disabled. Until i'm able to integrate it in properly. Also Shared Faces are not clipped, so if you wish them to be you may need to carve a hole through it or move the brush over just enough so it gets clipped.

Also i got it to speed up, not much but a bit, using CreateSphere(8) on Minib3d or B3dsdk do not cause gaps, however high poly brushes run a bit slow, especially if they intersect more than one brush. you can get the update here

http://www.vigilart.com/vas.csg.zip