Tested: Aurora, Intel C++ 10.1.011

Blitz3D SDK Forums/Blitz3D SDK Programming/Tested: Aurora, Intel C++ 10.1.011

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The wrapper at the moment is only available to paid subscribers of the Ionic Wind forums. (Aurora Wrapper that is) as far as the Intel C++, it was cake to use, I just used the built in C++ converter that gets installed into VS 2005 by Intel and then converted the examples, they all ran. As a matter of fact, they had a higher frame rate once converted than they had when running in Visual C++ by Microsoft.

Another user is currently converting it to work with EBasic on those forums.