Can a LinePick be null yet return coords?

Blitz3D Forums/Blitz3D Programming/Can a LinePick be null yet return coords?

Yeh, I said it was advanced.

I already achieved what I want with banks of surfaces that do the job quite nicely. However, I pulled them out because it worked and I knew I wanted to do it differently.

The fact that I can already pick thin air is what drives me forward - dominance dripping all over the place - it's just great - picking thin air - awesome - it's total picking dominance - it is some kind of picking super-string - an event horizon of such Largeness that only the dominant will complete the journey.

Plus, this is just the first part of what I am doing - this is a building block.