Ultimate Tricky Mesh Question of the Week

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Hi again big10p, and thanks for the heads up on your clipping code --- i'll go check it out and see what i can make of it...

you're absolutely right -- this is for a 2d lighting effect. I evaluate each segment with linepicks to check for intersections, and limit the segment to the intersection to simulate shadowing inside the light ray. That portion of the code works really well, but makes this portion much more difficult.