woops, no wonder i'm not getting a responce.... thought i already replyed
I tried this before, and it didnt work, i get the error: Unable to convert something.audio.TSound to TChannel
heres my code at the moment:
and i'm loading it like this:
thanks for the help :)
I tried this before, and it didnt work, i get the error: Unable to convert something.audio.TSound to TChannel
heres my code at the moment:
If KeyDown(KEY_UP) 'Afterburner effect Local par1:TPartical = New TPartical par1.Create(x-(Cos(angle))*10,y-Rand(-2,8)-(Sin(angle))*10,20) Local par2:TPartical = New TPartical par2.Create(x-(Cos(angle))*10,y-Rand(-2,8)-(Sin(angle))*10,20) Local par3:TPartical = New TPartical par3.Create(x-(Cos(angle))*10,y-Rand(-2,8)-(Sin(angle))*10,20) Local par4:TPartical = New TPartical par4.Create(x-(Cos(angle))*10,y-Rand(-2,8)-(Sin(angle))*10,20) Local par5:TPartical = New TPartical par5.Create(x-(Cos(angle))*10,y-Rand(-2,8)-(Sin(angle))*10,20) vx:+Cos(angle)*accel vy:+Sin(angle)*accel If Not ChannelPlaying(afterburn) PlaySound(afterburn) Else If ChannelPlaying(afterburn) StopChannel(afterburn) EndIf
and i'm loading it like this:
Global afterburn:TSound = LoadSound("Media\afterburn.wav",SOUND_LOOP)
thanks for the help :)