OAL/DS MaxMod Beta Test

BlitzMax Forums/BlitzMax Programming/OAL/DS MaxMod Beta Test

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Just supposed to be the StopChannel command and the object getting garbage collected.

I dont see that on my system, always returns to 0 CPU usage, wonder whats going on? does it go down at all when the stream is stopped?

It does seem to be leaking ~100K each load tho, will look into that.
*EDIT* woah, its leaking like the titanic on some songs, didnt used to do that in previous (pre-openal) versions of maxmod, so should be a easy fix.