Solid CSG Lib for Bmax

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cool. so the story goes so far. trying to find a bug where a couple edges get skipped in the intersection routine. tried sphere on sphere cone on cone and those on cubes too, it shows the intersections just not all of them. somewhere i did something that causes it to skip an Edge.

Just to be sure i tried b3d line pick on one triangle and got the same results.

so once i figure that out i can move on to the next part. ugh, this has turned into a more challenging task than i presumed.