OMG, that advert is soooo lame! There's a HELL of lot to proper game design. More than "yeah man, let's stick this sound effect there" and then forgetting to note it down anywhere.
The devil's in the details as they say. I've just spent over 50 hours just getting the sound/music/speech right for my game I'm not even the musician/sound engineer!
The devil's in the details as they say. I've just spent over 50 hours just getting the sound/music/speech right for my game I'm not even the musician/sound engineer!