Floating numbers and precision

BlitzMax Forums/BlitzMax Beginners Area/Floating numbers and precision

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

and far lower performance as float is handled natively by the CPU while double needs to be calculated in several steps.
The FPU does all calculations with 80-bit registers, doubles should be handled just as natively as floats.