analog pads

Blitz3D Forums/Blitz3D Programming/analog pads

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@Stevie - I'll try to send you an email tonight.

Also, I think the non-linear steering would help quite a bit with the deadzone issue. It may work well enough that the deadzone will no longer be needed, or can at least be quite small. (From memory, I think I usually use .15 for my deadzones, but I think that can change now)