Yep. My problem was that i create a texture and copy the texture to an image buffer. With older drivers that works perfekt (and fast), but with the newest driver from nvidia i can not use the texture if i make the flag 2 or 4. The texture is always empty.
But its only with self made textures (CreateTexture). If i load a texture everything is fine.
bye
But its only with self made textures (CreateTexture). If i load a texture everything is fine.
bye