Homing missiles

BlitzMax Forums/BlitzMax Beginners Area/Homing missiles

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Imagine a missile homing in on a moving target. To make sure it hits the target without overshooting it the missile can deccelerate to decrease its turning circle and eventually hit the target. How though would you calculate the angle of attack without decreasing speed, so that the missile hits the target at full speed? Remember that both the missile and target have their own velocities.