Ok, this seems just to be useful if using this 2 commands.
I'm not at home now to check wether I could change all occourencies of the commands in glmax2d.bmx. Would OpenGL in Bmax benefit from it at all?
bye
MB
I'm not at home now to check wether I could change all occourencies of the commands in glmax2d.bmx. Would OpenGL in Bmax benefit from it at all?
bye
MB