Thats an issue not bound to the projection.
Thats an issue thanks to the fact that the line of disortion there is a polygon border between 2 triangles ... Thats the same as the texture disortion you get with 2 polygons next to each other where it looks like the texture is targetting the top right corner.
Thats an issue thanks to the fact that the line of disortion there is a polygon border between 2 triangles ... Thats the same as the texture disortion you get with 2 polygons next to each other where it looks like the texture is targetting the top right corner.