Increase the ambient light? This affects all objects though, so may not be what you're looking for. Or you could try setting the entity colour to a value like 192,192,192
If you know a bit of OpenGL you can try playing around with MiniB3D's internal lighting settings, you will be able to have a bit of finer control over lighting this way.
Generally however, I'd say the standard Blitz3D commands should give you enough control to let you do most things.
If you know a bit of OpenGL you can try playing around with MiniB3D's internal lighting settings, you will be able to have a bit of finer control over lighting this way.
Generally however, I'd say the standard Blitz3D commands should give you enough control to let you do most things.