Oh, the other thing I forgot to mention...
When changing audio drivers in-game, you can just reload the audio. I basically stop everything currently playing, swap drivers, reload the audio, and restart any music that needs to be playing. Basically what we used to have to do with graphics in Blitz3D when changing resolution.
When changing audio drivers in-game, you can just reload the audio. I basically stop everything currently playing, swap drivers, reload the audio, and restart any music that needs to be playing. Basically what we used to have to do with graphics in Blitz3D when changing resolution.