Yeah - tried all that.
Ok using this code now compiles. :-)
Ok using this code now compiles. :-)
#ifndef INPUT_H #define INPUT_H class csInput { int iMove, iMovepiece, iMovefrom, iMoveto; int iSqr, iConvertcol, iConvertrow; char cCol, cRow; bool bError, bPlaygame; public: csInput(); ~csInput(); bool getmove(csBoard obBoard); void draw(); }; #endif bPlaygame = obInput.getmove(obBoard);