These days with shaders, graphics on almost any game are the same, its just how well the engine is optimised that makes a difference. And then you have the problem of not being able to get enough people onboard to make high quality artwork for games on a really tight budget.
It's cool that DX10 is avaliable to indies if you really want it though, nice for portfolio work and stuff if you really want to show what you can do with the latest tech.
It's cool that DX10 is avaliable to indies if you really want it though, nice for portfolio work and stuff if you really want to show what you can do with the latest tech.