I wonder how much CryEngine 2 costs? Also, it's probably good for this sort of game, but maybe not for an abstract type world, sort of like a Tron "inside the computer" look or something that would look like the visuals from the movie "The Last Starfighter" outer space scenes, where realism isn't really what is needed.
I think it's all taylor made for the Sandbox editor and the type of gameplay Crytek is looking for. Some technology in there is probably good for a lot of other types of game, but it doesn't look like a generic game engine. Still an incredible engine none the less.
I'm still mostly interested in the raytrace type graphics.
I think it's all taylor made for the Sandbox editor and the type of gameplay Crytek is looking for. Some technology in there is probably good for a lot of other types of game, but it doesn't look like a generic game engine. Still an incredible engine none the less.
I'm still mostly interested in the raytrace type graphics.