Ok, to give a basic idea, this is for the server end of the game. Each player, is assigned a player ID. The player then picks a section of the galaxy to go to, then planet to set up their operation on. the planet they pick, depending on size, has between 50 and several thousand zones. in each zone they can build so many buildings to enhance their 'empire'. This is a persistant universe, all players existing simultaniously. While the buildings and such would exist only for logistical reasons and are not combat units.. What I was giving an example of, was the persistant unit database. when the combat units interact, it would pull amunition off of that unit's ammo count, whlie reducing the amount of armor or shield energy on the other combat unit. I cant pre-determine what all the fields, or field size will be, because all the combat units are custom configured, and the amount of fields per field entry could differ.
Clairified topic! Comma dilimited databases in txt
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