Thats cool. Our interests sound similar. I've actually been working quite a bit with Visual Basic Express 2005 lately.
Do you spend a lot of time pondering about problem solving and algorithms?
Have you started writing this game or are you in the planning stage?
I'm writing an rts engine thats completely customizable from a windows gui, which will be created in visual basic.
One thing I've been planning is.....
Visual Basic will write to a text file which will then be read by the engine. But I'd like to make something more "tamper proof." For instance create my own type of encryption. Or even better, create a file format thats encrypted. Any ideas?
If I were to change the extension to a text file, for example.. to .rts, would blitz still be able to read it as a text file???
Do you spend a lot of time pondering about problem solving and algorithms?
Have you started writing this game or are you in the planning stage?
I'm writing an rts engine thats completely customizable from a windows gui, which will be created in visual basic.
One thing I've been planning is.....
Visual Basic will write to a text file which will then be read by the engine. But I'd like to make something more "tamper proof." For instance create my own type of encryption. Or even better, create a file format thats encrypted. Any ideas?
If I were to change the extension to a text file, for example.. to .rts, would blitz still be able to read it as a text file???