Thats very interesting. So basically your terrain and environment are all going to be produced by built in algorithms?
The thought of building a GTA style like game cramps my brain. I can't imagine........
Have you ever considered programming in c++? Just out of curiosity, do you think Blitz is much much faster to work with then c++?
The thought of building a GTA style like game cramps my brain. I can't imagine........
Have you ever considered programming in c++? Just out of curiosity, do you think Blitz is much much faster to work with then c++?