another difference: since blitzPlus 2D is true 2D, while blitzMax is 2D-in-3D.
That means that identical visuals (a long as you do not use any transparancy, rotation, etc.) are going to be faster in BlitzPlus if you have a low-end video adapter.
(2D-in-3D needs a lot more horsepower than plain old 2D like B+ uses)
finally, BlitzMax needs either DirectX 7 or above, or OpenGL. BlitzPlus needs DirectX 1 or above.
That means that identical visuals (a long as you do not use any transparancy, rotation, etc.) are going to be faster in BlitzPlus if you have a low-end video adapter.
(2D-in-3D needs a lot more horsepower than plain old 2D like B+ uses)
finally, BlitzMax needs either DirectX 7 or above, or OpenGL. BlitzPlus needs DirectX 1 or above.