The first PGR's werent supposed to be realistic. the whole point was to have fun in a tony hawk kind of way, with point multipliers, controlling your car with finesse whilst driving at the edge 11/10ths so you can chain those drift manouvers together to get big money and buy better cars.
It wasn't at all a realistic sim in PGR 1 and 2. I havent played 3. 2 Was my favourite.
Forza was cool but it looked like a sim with funny over diffuse lighting, and you never feel like your driving fast till you hit a corner. Only to find what seemed like 30mph was double that.
I must be really lucky BTW. I rarely have any game problems on my PC, and next gen consoles are already out of date compared to PC's. Especially this gen where GPU is concerned. There just isn't a big enough market on the PC so fewer cutting edge games come out for it. But at least PC games tend to have more depth and are less pick up and simple play. Most console games are way too shallow.
It wasn't at all a realistic sim in PGR 1 and 2. I havent played 3. 2 Was my favourite.
Forza was cool but it looked like a sim with funny over diffuse lighting, and you never feel like your driving fast till you hit a corner. Only to find what seemed like 30mph was double that.
I must be really lucky BTW. I rarely have any game problems on my PC, and next gen consoles are already out of date compared to PC's. Especially this gen where GPU is concerned. There just isn't a big enough market on the PC so fewer cutting edge games come out for it. But at least PC games tend to have more depth and are less pick up and simple play. Most console games are way too shallow.