I came across this a while ago - you have to do an UpdateWorld before asking for values back from EntityPitch() and other such commands. (Mmmm... yes it is, isn't it.:-)
Light Rotation bug
Blitz3D Forums/Blitz3D Bug Reports/Light Rotation bugThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.