Is this possible to do in BMax?

BlitzMax Forums/BlitzMax Programming/Is this possible to do in BMax?

typedef int (*FuncPtr)();

// Create a function:
char            testFunc[] = { 0x90,                         // NOP (not really necessary...)
                               0xB8, 0x10, 0x00, 0x00, 0x00, // MOVL $16,%eax
                               0xC3 };                       // RET

int main () {	
    // Make a copy on the heap, OS doesn't like executing the stack:
    FuncPtr  testFuncPtr = (FuncPtr) malloc(7);
    memmove( (void*) testFuncPtr, testFunc, 7 );
    	
    printf("Before function.\n");
    int result = (*testFuncPtr)();
    printf("Result %d\n", result);
    system("PAUSE");
    return 0;
}