BlitzMaxier 2D?

BlitzMax Forums/BlitzMax Programming/BlitzMaxier 2D?

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

OK, I seem to get different results with your code and the images than you have posted. In my case the textures simply switch places.
What do you mean by scaling breaking it? I understand it being an example but, from the images posted, it seems to work for you and not for me.