I have a game that I've been slowly working on for a while now. It's written in BlitzMax, and is a 2d Zelda-ish game. It's a short game, intentionally, since it's basically a test of my engine, and will be freeware.
- The engine itself is complete (but hasn't been through beta testing yet).
- The main quest is 99% scripted (finishing adding monsters to final dungeon). No side quests have been completed.
- Sound is working, but I haven't assigned sounds to everything yet.
- Still using programmer art and free tiles at this point. I had two artists volunteer to help out. One made an intro sequence and title screen for me. The other made the beginnings of the main character sprite. Both seem to have lost interest or gotten busy with other things at this point, so I'll be looking for help again soon. :(
Anyway, here's a screenshot of the WIP version:
- The engine itself is complete (but hasn't been through beta testing yet).
- The main quest is 99% scripted (finishing adding monsters to final dungeon). No side quests have been completed.
- Sound is working, but I haven't assigned sounds to everything yet.
- Still using programmer art and free tiles at this point. I had two artists volunteer to help out. One made an intro sequence and title screen for me. The other made the beginnings of the main character sprite. Both seem to have lost interest or gotten busy with other things at this point, so I'll be looking for help again soon. :(
Anyway, here's a screenshot of the WIP version: