I dont see how having an open standard would make for any less competition amongst hardware developers than say.. the 'direct'-3D/2D/play/sound standard (& whatever api's the others use). .
I see the points raised above about EA setting a standard. This would be a problem i guess. When i first read it I thought they were talking about a cross platform 'open' programming standard (eg. graphics language, network gaming, sound etc). But as a lot have pointed out, its not their usual business ethic. (unless as flameduck pointed out they are simply fed up of paying so much for conversions) - if the case then they may actually benefit from encouraging & investing in a 'free for all' standard along with everone else.
I see the points raised above about EA setting a standard. This would be a problem i guess. When i first read it I thought they were talking about a cross platform 'open' programming standard (eg. graphics language, network gaming, sound etc). But as a lot have pointed out, its not their usual business ethic. (unless as flameduck pointed out they are simply fed up of paying so much for conversions) - if the case then they may actually benefit from encouraging & investing in a 'free for all' standard along with everone else.