it should be able to be done in both of the products, you can go two ways on the server part, one server wich has login info, auction server and a world server this is kind of how the big games are, so when players want to buy and sell they would go to the "auction hall and access the auction server" and so on
units building and resources would be handeled by the world server.
then we come to the server side programs these can be coded in any language you feel for´, they will handel some sort of database which you gone access with your blitz client applications
compare Blitz+ with 3D, can you add your own DLL files for extenden functionality and so on
depends on skill,
0) planing what stats the unites will have, game mechanics in confrontattion, how will the fights be resolved and so on resources mining times all this info will later go into a database where you will get em by query it for em ..
1) basic coding ( data sets, how to acces data from arrays or other data holding structures)
2) graphics 2d 3d which feels easyet for you to work with
3)look at TCP/IP comunication how it works, creating an small client server there
4) blitz accessing a server made in other language C C++ .. java and so one where you have a data base attached to it
5) client sending sql querys to server which responds and send appropriate data back to Blitz client
6) here you would tie it up all
this will take time, but start small and experimente, these project for one person will probobly take no less then a year to complete
some hints, i think its preaty complex game but its possible to do it :)
//Gnasher
units building and resources would be handeled by the world server.
then we come to the server side programs these can be coded in any language you feel for´, they will handel some sort of database which you gone access with your blitz client applications
compare Blitz+ with 3D, can you add your own DLL files for extenden functionality and so on
depends on skill,
0) planing what stats the unites will have, game mechanics in confrontattion, how will the fights be resolved and so on resources mining times all this info will later go into a database where you will get em by query it for em ..
1) basic coding ( data sets, how to acces data from arrays or other data holding structures)
2) graphics 2d 3d which feels easyet for you to work with
3)look at TCP/IP comunication how it works, creating an small client server there
4) blitz accessing a server made in other language C C++ .. java and so one where you have a data base attached to it
5) client sending sql querys to server which responds and send appropriate data back to Blitz client
6) here you would tie it up all
this will take time, but start small and experimente, these project for one person will probobly take no less then a year to complete
some hints, i think its preaty complex game but its possible to do it :)
//Gnasher