The scale is not the problem for MMO. Its the friend code system. From what I read somewhere, there was an MMO project that was dropped or modified due to it. As "all open play with each other" isn't "desired" by nintendo
But you are right on the dragging in games. there are really only few. But they are going to come. Nintendo so far did what they targeted: getting new audience and make the Wii a living room family experience, not the hardcore experience.
But you are right on the dragging in games. there are really only few. But they are going to come. Nintendo so far did what they targeted: getting new audience and make the Wii a living room family experience, not the hardcore experience.