I couldn't figure out what I was meant to do with udrop?
You could use a second camera, positioned far from the scene to render the cursor in 3d correctly in front of everything else. Just set the cameraclsmode to false, true as you would a hud cam ...
You could use a second camera, positioned far from the scene to render the cursor in 3d correctly in front of everything else. Just set the cameraclsmode to false, true as you would a hud cam ...