I suppose you can use UnlimitedDrop for this because it exports mesh data in an ASCII text file format.
All you have to do is to import 3D object planes textured with your tiles.
Until now I haven't implement yet a snap to grid future and this makes my suggestion not well fitted...
All you have to do is to import 3D object planes textured with your tiles.
Until now I haven't implement yet a snap to grid future and this makes my suggestion not well fitted...