Interactive Fiction (Text Adventure) Creator

Miscellaneous Forums/General Discussion/Interactive Fiction (Text Adventure) Creator

Very interesting, I like the object-based approach to handling things.

I created something similar to handle adventure games - basically I have several spreadsheets, to handle things like:

1. Objects
2. Rooms
3. Characters
4. Dialogue
5. Action scripts
(and more I can't remember)

Each of which is like a database table. It does work, but it's tricky to keep everything in sync. I think object-based would work better.